package events
{
	import flash.events.Event;

	public class AnimationEvent extends Event{
		
		public static const PREVIEW:String = "preview";
		public static const COMPILED:String = "compiled";
		public static const PLAY:String = "play";
		public static const COMPILED_FINISHED:String = "compiledFinished";
		
		public function AnimationEvent(type:String, bubbles:Boolean=false, cancelable:Boolean=true){
			super(type, bubbles, cancelable);
		}
	}
}